When you watched our full-length documentary,, you bought a glimpse into our journey reinventing this franchise. It ought to be no shock, we now have loads of intriguing, untold tales left to inform that dig deeper into the event of God of Conflict. Thus, we’re proud to proceed in partnership with the PlayStation Blogcast, a Santa Monica Studio restricted podcast miniseries, Worlds Collide.
In every episode of Worlds Collide, we’ll convey collectively builders from completely different departments throughout our crew, who collaborated on a function that helped evolve God of Conflict. These conversations will shine the Gentle of Alfheim on our studio tradition and recreation improvement processes as in case you’re proper on the bottom flooring with us.
When you missed Episode 1, worry not, you’ll be able to obtain it from the PlayStation Blogcast web page on any of your favourite podcast apps, or. Take pleasure in our newest episode under.
Episode 2: “The No Cut Camera”
The no lower digital camera in God of Conflict was a miracle of collaboration throughout many departments. Builders Dori Arazi (Director of Pictures and Cinematic Artwork Lead), Phil Wilkins (Senior Employees Programmer), and Erol Oksuz (Lead Gameplay Digicam Designer) focus on how they merged know-how with cinematography to ascertain a single shot from begin to end and each which means you would enterprise in your journey in God of Conflict. It was daring, it was new… it was rattling close to inconceivable.
To be taught extra about our studio, hit up. Benefit from the present!