An unlucky concoction.
Say what you’ll in regards to the general high quality of its output, however by no means let it’s mentioned that Compile Coronary heart doesn’t love to make RPGs. The studio – greatest recognized for its profitable Hyperdimension Neptunia collection – has at all times been prolific, to say the least, however alas, it’s additionally developed a fame for placing out many ‘filler’ RPGs that typically aren’t value your time. Sadly, this newest launch, Arc of Alchemist, falls in that class. There are some good concepts on show in Arc of Alchemist, nevertheless it notably fails to execute any of them in a significant or worthwhile approach, making for a forgettable and simply skippable launch.
The story takes place in a Mad Max-esque future during which the final remaining pockets of humanity battle to outlive in a barren, sandy wasteland. Quinn Bravesford – the only wielder of a mysterious weapon known as the “Lunagear” – acts as the primary character, captaining a crew of forgettable stereotypes that should traipse deep into the wastes in the hunt for a fabled “Great Power” that can someway pull again the world from the brink and put humanity on a protected path to the long run. Sadly, that temporary abstract is about as deep because the narrative will get; there’s scarcely something right here in the best way of efficient characterization, plot twists, or typically efficient storytelling.
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